June 27, 2025
Puro App
My First UX Project, revisited.

TL;DR
Puro App was my first end-to-end UX/UI project. The brief: create a wellness app focused on healthy habits and natural products.
Back then, I approached it with enthusiasm, design theory, and lots of assumptions.
Now, five years later — after working on real SaaS products, collaborating with devs, and understanding business context — I’m revisiting the project through a product lens.
This isn’t a redesign. It’s a reflection on how I think now, and how I’d solve the same challenge today.
The Original Idea (2020)
Goal: Help users live a more natural and healthy life
Key features:
- Wellness product scanner
- Daily tips
- Community sharing
- Personal tracker
- Favorite products & saved lists
It was ambitious. Too ambitious. I designed with heart — but not with prioritization, technical feasibility, or an MVP mindset.
What I’d Do Differently (2025)
2020 me:
“Let’s help people live a more natural life!”
2025 me:
“Let’s solve a specific problem: users want to switch to healthier products, but they feel overwhelmed by vague labels, conflicting information, and too many choices.”
A tighter problem statement leads to a sharper product.


Ground the personas in reality
The original personas were built around lifestyle types (“urban wellness seeker,” “nature lover”) — more like Instagram archetypes than real users.
Today I would:
- Run quick user interviews
- Validate pain points like: label confusion, trust, price concerns
- Build behavioral archetypes based on motivations and actions, not vibes
“If I could give one piece of advice to my 2020 self, it would be: don’t force the MVP—let the insights guide the idea..”
Define a real MVP
I designed too much, too soon: tracking, education, community, search, and scanning. It was exciting, but scattered.
Now I’d define an MVP like this:
- Onboarding preferences (goals, skin type, food preferences)
- Product scanner with ingredient feedback
- Save favorite products to profile
- Optional: one tip per day based on scanned behavior
I’ve learned that clarity > complexity when launching a first version.
Design with metrics in mind
2020 me:
No success metrics, no hypotheses.
2025 me:
Product design needs goals.
“Users can scan and confidently save 3 products in under 5 minutes.”
“80% of first-time users find value within the first session.”
Without outcomes, design decisions float. Today, I anchor everything to measurable impact.


Visuals ≠ system
Visually, the app looked clean and friendly. But there was no design system — just intuition.
- Buttons had inconsistent spacing.
- Font sizes changed per screen.
- Color was used more for decoration than guidance.
Now I use layout grids, consistent spacing systems, and type hierarchies from day one — not to impress, but to communicate.
Simulate team thinking
Working solo, I never considered tech limitations, API constraints, or stakeholder feedback.
Today I would:
- Include dev constraints in scoping
- Simulate trade-offs based on effort vs impact
- Role-play a mini sprint plan with deadlines
- Flag areas where input from QA, PM, or marketing would shift priorities
This mindset shift — from “UX designer” to “product partner” — has been the biggest change in how I work.
A Full-Circle Moment
One of Puro’s core features was a barcode scanner — you could scan any wellness product in a store and instantly get information about ingredients and origin.
I now understand what it really takes to power a scanner: the data infrastructure, scanning logic, sync delays, UI latency, error handling — all the invisible complexity I once overlooked.
This wasn’t just a school project. It was the seed of the designer I’d become.
💬 Reflection
Puro App taught me how to design.
Revisiting it taught me why I design.
I used to lead with screens.
Now, I lead with questions, trade-offs, and measurable outcomes.
This case study isn't perfect — but it’s honest.
And that's the real value it holds today.
Tools used in this project
Figma | Miro | Google Forms | Illustrator